
 ScherfgenSoftware Blocks 2001 v1.2
 ==================================

 Contents:

 1) System requirements
    1.1) Hardware
    1.2) Software
 2) Controling the game
    2.1) Common game controling
    2.2) Moving the character
    2.3) Adjusting the camera
 3) Hints

 ==================================

 
 
 1) System requirements >
 ------------------------

 In order to run Blocks 2001 properly, the following requirements should be fulfilled:

 1.1) Hardware:
 --------------
 - 32 MB RAM
 - 10 MB free HDD space
 - 3d accelerator (compatible to DirectX 8.1)
 - optionally: a joystick


 1.2) Software:
 --------------
 - Windows '98 or later
 - DirectX 8.1 or later



 2) Controling the game >
 ------------------------

 2.1) Common game controling:
 ----------------------------
 ESC .......................................... Return to main menu
 Alt+F4 ....................................... Quit (No confirmation!)
 N ............................................ Restart current level
 P ............................................ Pause (password is being displayed)
 F or V (hold) ................................ Show frame rate and game version


 2.2) Moving the character:
 --------------------------
 Cursor left / joystick left .................. Turn left
 Cursor right / joystick right ................ Turn right
 Cursor up / joystick up ...................... Walk forward
 Cursor down / joystick down .................. Walk backwards
 Left shift key / joystick button 1 ........... Jump
 Left CTRL key / joystick button 2 ............ Push (hold and walk in front of a block)


 2.3) Adjusting the camera:
 --------------------------
 F1 ........................................... Third person view
 F2 ........................................... First person view (only for looking around)
 Del .......................................... Turn camera left
 End .......................................... Turn camera right
 Ins .......................................... Position camera behind the character
 PgUp ......................................... Increase camera altitude (*)
 PgDn ......................................... Decrease camera altitude (*)
 + (numeric key block) ........................ Zoom in (*)
 - (numeric key block) ........................ Zoom out (*)
 Home ......................................... Lock/release camera
                                                (locked camera doesn't move with the character)

 (*) These parameters can only be adjusted when the camera is locked.
     With a released camera, they are adjusted automatically according to the current situation.



 3) Hints >
 ----------

 - Sometimes, it's difficult to see where the character will be landing when it's jumping.
   You can either position the camera on the side of the character or you can use its shadow.
   When you're above the target platform, you can release the cursor keys or the joystick axis.

 - Some levels are very dark - you should then use the first person view. Everything will then
   be a little bit brighter.


 HAVE FUN WITH THE GAME!
 When you encounter any problems or have any questions or suggestions, please contact me:
 David_Scherfgen@gmx.de
 Please also visit my homepage: http://www.scherfgensoftware.de

 David Scherfgen